Blatant pixels – follow us into the fog…

Welcome to Blatant Pixels—an indie horror Unity devlog and home of “The Path,” my vertical slice demo of our upcoming atmospheric horror title Hollow Despair. The slice begins in a tunnel, leads you down an empty road past a car on the side of the road.. pulls you onto a forest trail, and ends at the mansion doors. I post weekly updates on atmosphere, lighting, level flow, and design choices. Join the playtest waitlist to get the demo the moment it drops and read the devlog for behind-the-scenes breakdowns and milestone notes.
Latest Updates
Latest Posts
- Hollow Despair Dev Update – When the Lights Went Out (October 2025)
- Horror Game Atmosphere: 5 Techniques for Crafting Fear
- Indie Game Development in 2025: Key Trends and Hard Lessons
- New Indie Game Studio: Blatant Pixels
| M | T | W | T | F | S | S |
|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | ||
| 6 | 7 | 8 | 9 | 10 | 11 | 12 |
| 13 | 14 | 15 | 16 | 17 | 18 | 19 |
| 20 | 21 | 22 | 23 | 24 | 25 | 26 |
| 27 | 28 | 29 | 30 | |||