Blatant pixels – follow us into the fog…

Blatant Pixels

Welcome to Blatant Pixels—an indie horror Unity devlog and home of “The Path,” my vertical slice demo of our upcoming atmospheric horror title Hollow Despair. The slice begins in a tunnel, leads you down an empty road past a crashed car, pulls you onto a forest trail, and ends at the mansion doors. I post weekly updates on atmosphere, lighting, level flow, and design choices. Join the playtest waitlist to get the demo the moment it drops and read the devlog for behind-the-scenes breakdowns and milestone notes.

Hollow Despair: The path slice/demo fog shadows through trees
Hollow Despair: The path slice/demo path trees
Hollow Despair: The path slice/demo Mansion gates
Hollow Despair: The path slice/demo Mansion main hall

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