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Blatant Pixels: On the Journey as a new indie game studio
Hello, and welcome to Blatant Pixels.
This is our very first devlog post, and it marks the beginning of something exciting: the launch of our new indie game studio. We’ve been building in the background for months, and now it’s time to start sharing our journey with you — the triumphs, the challenges, and the lessons learned along the way.
Why Start a New Indie Game Studio?
The indie scene is alive with creativity, but it can also be overwhelming. So why create a new indie game studio now? For us, the answer is simple: freedom.
Indie development gives us the freedom to chase atmosphere, narrative, and raw emotion without the constraints of a large publisher. We can experiment. We can fail. And sometimes, failure leads to discoveries that wouldn’t happen any other way.
Blatant Pixels was born out of a love for psychological horror, atmosphere, and immersive storytelling. We want to craft experiences that leave players unsettled, moved, and thinking long after the screen fades to black.
Goals of Our New Indie Game Studio
We don’t just want to release games; we want to create experiences that connect. Some of our guiding principles include:
- Immersive Atmosphere – Lighting, sound, and fog that build tension.
- Narrative Depth – Characters and stories that feel real, lived-in, and memorable.
- Player Impact – Choices and moments that resonate beyond gameplay.
Our flagship project, Hollow Despair, embodies these values. It’s a psychological horror experience set in a small, fog-covered town filled with secrets. It’s ambitious, unsettling, and deeply personal.
The Indie Dev Journey Ahead
Being a new indie game studio means wearing a lot of hats. We’re not just developers; we’re storytellers, marketers, sound designers, and community builders. Every day brings new challenges:
- A lighting setup that works in one scene but falls apart in another.
- A sound effect that needs to whisper instead of shout.
- A narrative beat that feels “almost right” but requires rewriting.
This is the reality of indie development — it’s messy, iterative, and at times exhausting. But it’s also rewarding in a way nothing else is. Each small victory keeps us pushing forward.
Why Share Our Process?
We believe that being a new indie game studio isn’t just about creating games; it’s about creating a conversation. Blogging is one way we can share not only the polished screenshots, but also the rough edges.
By opening up about our process, we hope to:
- Connect with other indie devs and fans.
- Share insights into both the struggles and the wins.
- Build a community around the experiences we’re making.
What’s Next for Blatant Pixels
This is just the beginning. Over the coming months, we’ll be posting devlogs, behind-the-scenes updates, and reflections on the broader world of indie game development.
If you’ve ever been curious about what it takes to run a new indie game studio, stick with us. We’ll show you the highs, the lows, and everything in between.
Welcome to Blatant Pixels. We’re glad you’re here.
External Resources
If you’d like to explore more about indie development, here are a few resources we recommend:
Internal Links
Explore more from Blatant Pixels:
- Careful Where You Go Looking… – Our first atmospheric devlog on fog and tension.
- About Blatant Pixels – Learn more about who we are and what we’re building.
- Playtest – Learn more about our upcoming vertical slice demo for Hollow Despair: “The Path”